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- on exitFrame
- go(the frame)
- end
-
- on wait t
- set wk to the ticks + (t * 60)
- repeat while wk > the ticks
- nothing()
- end repeat
- end
-
- on buttonaction sp
- set the visible of sprite sp to 0
- puppetSound("Laser.aif", 1)
- updateStage()
- wait(1)
- set the visible of sprite sp to 1
- puppetSound(0, 1)
- updateStage()
- end
-
- on mouseDown
- set sp to the clickOn
- case sp of
- 2:
- set n to getphotonumber(the mouseH, the mouseV)
- if n <> 0 then
- go(n + 10)
- end if
- 4:
- vslidermove()
- 5:
- buttonaction(5)
- termslider()
- go(1, "menu2")
- 6:
- buttonaction(6)
- termslider()
- quit()
- end case
- end
-